Final Fantasy 16 isn’t open world so it can have a ‘global scale’, according to producer

When Final Fantasy 16 (opens in new tab) drops next year, it won’t have an open world setting, according to an IGN interview (opens in new tab) with the game’s producer Naoki Yoshida. Instead, it’ll shorthand the game’s large scale by jumping between locations around the world.

Yoshida said the development team’s goal is to bring in new people to the series by doing things differently than previous games.

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