The subject of how large a game’s open world is has sort of faded into the background, because these days they’re so big that it’s lost most of its importance. It’s almost refreshing, in a way, to hear WB Games Montreal talking up Gotham Knights in this way; the studio has claimed the upcoming title’s version of Gotham City is the largest in games.
In an interview with Game Informer, game director Geoff Ellenor and executive producer Fleur Marty discuss the scope of the action adventure. “It’s pretty big,” Ellenor says. “I haven’t put one map over the other, but our Gotham is a big place. I tend to spend a lot of my Zoom calls on the Batcyle driving around Gotham. It is one of the fastest and most chill ways to move around the city. It feels like a big place.”
Marty elaborates: “For sure it’s the biggest version of Gotham that has been represented in video games,” adding that they’re focusing on its “density and verticality”.
Batman: Arkham Knight’s open world was fairly large to accommodate the Batmobile, but it sounds like things are kicking up a notch for this new game (which, by the way, is a different continuity). You’ll be able to drive the Batcycle across the city, and each of the four heroes also has some sort of airborne transportation for surveying the rooftops.
Obviously, a bigger open world doesn’t equal a better one, so the jury’s still out on Gotham Knights’ sandbox for now. Hopefully it’ll be packed with things to see and do when the game arrives in October.