Ubisoft is Hiring for Its Big Star Wars Video Game Project

Ubisoft’s Toronto studio is looking to expand its roster of developers currently aiding the development of Massive Entertainment’s Star Wars game.

The moment the video game rights for Star Wars were no longer exclusive to Electronic Arts, several studios were quick to jump at the opportunity to work with Lucasfilm and its spiritual successor to Lucasarts, Lucasfilm Games. One of those studios was Ubisoft, quickly announcing a new Star Wars game in development under the watchful eyes of its Swedish developer, Massive Entertainment, in January 2021. It appears development may be picking up steam as Ubisoft is looking to expand its Toronto team helping Massive Entertainment’s work on the upcoming Star Wars game.

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As mentioned above, Massive’s Star Wars game was announced in January 2021 alongside several other projects following the end of EA’s exclusive game license deal with Lucasfilm, including Massive’s upcoming Avatar game called Avatar: Frontiers of Pandora. Ubisoft confirmed at the time this new Star Wars game will be an open-world title running on Massive’s Snowdrop engine, which has effectively become Ubisoft’s in-house engine since it was first developed alongside 2016’s The Division. Little else is known about this new Star Wars game, and the belief is it may be several years before the public can get a good look at the game.


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Despite the potential wait, Ubisoft appears to understand the importance of this game and looks to be taking an “all hands on deck” approach for Massive’s Star Wars title by bringing on Ubisoft Toronto to support development. Ubisoft has since gone to social media, taking to Twitter to share Ubisoft Toronto is hiring to expand its Star Wars-focused team. The post specifically asks for programmers and project managers who wish to join Ubisoft Toronto and Massive “on this journey.”

Ubisoft Toronto hiring more developers for this Star Wars project isn’t surprising as the studio is hard at work on a Splinter Cell remake, also said to be running on the Snowdrop engine. Being one of Ubisoft’s more popular Tom Clancy-related series, Toronto’s core development talent is likely focusing their attention on the remake and will be unable to work on any other projects for some time.


That said, players can also take Ubisoft Toronto’s involvement in the development as a good sign of Ubisoft’s commitment to ensuring this title is successful. The studio has typically either led or supported the development of several major Ubisoft titles since it opened in 2010, the first being 2013’s Splinter Cell: Blacklist. More recently, it was able to turn out 2020’s Watch Dogs: Legion and 2021’s Far Cry 6 thanks, in part, to the studio’s now massive roster of 600 developers, highlighting how the studio will be able to work on the Splinter Cell remake and Star Wars game simultaneously.


Massive Entertainment’s Star Wars game is currently under development.

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